Nanietharil – Gift of the Ancients
A vest of Masterwork Leaf Armor made of overlapping layers of Ironwood carved into the form of tiny leaves. It’s dark hue is broken by a leaf-and-branch pattern of bronze and gold.
Requirements:
- Proficient in Medium Armor
- Survival Skill
- Elven or Half-Elven Blood
Properties:
- +2 Ironwood Leaf Armor Vest (AC 13)
- Resistance to Non-Magical Slashing, Piercing, and Bludgeoning Damage
- Considered Enchanted
- Treated as Light Armor
- May re-roll any Survival skill check, 1/day.
- When wooded or grassy areas, the leaves shift in shape and hue to match the native flora.
Level Bonuses:
- 5th: One with the Wild – Characters with the Animal Handling skill may use it with non-domesticated animals.
- 6th: Walk Unseen – The character has Advantage on Stealth checks in natural surroundings.
- 7th: Walker in the Wild – The character has Advantage on Survival checks.
- 8th: +3 Ironwood Leaf Armor Vest (AC 14)
- 10th: Voice of the Wild – 3/Day – May Speak with Animals as the spell.
- 12th: Armor of the Wild – A character wearing this while using the Wild Shape class feature gains all the benefits of the armor.
- 13th: +4 Ironwood Leaf Armor Vest (AC 15)
- 14th: Predator’s Dash – Base speed increases by 10′ per round.
- 16th: Shape of the Wild – A character with the Wild Shape class feature gains one additional use of this ability per day.
The Aegis Inviolable – Shield of the Faithful
A Kite Shield of Fine Quality and sized for a Medium creature made of fire-blackened steel. It is bordered in bright sunsteel, with the sunburst symbol of the same metal in the center.
Requirements:
- Proficiency with Shields
- Proficiency with Heavy Armor
- Religion Skill
- Good Alignment
Properties:
- +1 Kite Shield (+3 AC)
- Considered Enchanted
- The wielder is considered one level higher for the purposes of Turning and Destroying Undead as long as they already have that class feature.
- When strapped onto the wielders arm, the sunburst symbol glows brightly. While not bright enough to provide any illumination, it makes it impossible to hide or sneak about unseen.
Level Bonuses:
- 5th: Light Fortification – 25% to negate Critical Hits or Sneak Attacks
- 6th: Energy Aegis – 1/Day – Can choose Resistance to a single type of energy as a Reaction, this last 1 round.
- 8th: Holy Vessel – For Clerics and Paladins of Good Alignment, the Aegis Inviolate functions as their Holy Symbol.
- 9th: +2 Kite Shield (+4 AC)
- 10th: Protection of the Gods – 1/Day – The wielder may use the Shield of Faith spell.
- 11th: Energy Aegis Inviolable – The Resistance (q.v.) becomes Immunity.
- 12th: Medium Fortification – 50% to negate Critical Hits or Sneak Attacks
- 13th: +3 Kite Shield (+5 AC)
- 16th: Divine Ward – 1/Day – The wielder may invoke a Death Ward as a Reaction.