So the party managed two out of the three forks, ending up escaping White Plume Mountain with Whelm and Blackrazor. They only lost one character in the process, MR lost Tony when he became trapped, alone, in a room with an enraged air elemental. The player took over Valka, Iszh’s henchwoman, for the remainder of the adventure, and the party handled the situation relatively well. Ctenmiir, the guardian of Whelm, was dispatched almost immediately via a lucky critical hit and very high base damage being rolled, so that was rather anti-climactic. The party used the services of Nine, the flesh golem they had acquired to help with several of the challenges and blew a some very powerful consumables to deal with the “menagerie room” (trying to avoid spoilers, lol) right before having to deal with the Oni Qesnef. Interestingly, they didn’t fight him, they made a wager with him and won the wager. It was a clever suggestion, so I rewarded it as I didn’t think that Qesnef was especially happy with the terms of his servitude and almost certainly would like to be rid of the constant presence (and threat) of Blackrazor.
The party totally avoided Wave and any possible complications there, but they are now safely back at their camp outside of the Temple of Elemental Evil – sans Tony but plus Devon and a flesh golem (nominally under the control of Iszh). All-in-all the party did a good job of avoiding the worst of the issues through either some creative spell use or by churning through a variety of potions and other consumables they’d acquired over the last few adventures. Much like we brought Devon back, MR had an old character from the same campaign that was arguably in a position to return, so his Gnome (Shade) Fonkin will be returning. We’d already been talking about the possibility of him bringing Fonkin back so we’re well-along the process of converting the 5e version to a 1e version (especially since I don’t have anything that works well as a Warlock analog).
I’ve stated up a slightly different version of Blackrazor (same as before, plus some extras) and have leaned into it as this world’s version (or one of this worlds versions) of the Moorcockian Black Sword.
We’ll see where things go next!