So, I’ve pretty much decided that I want to run my Imperium or “Traveller 2200” or “CyberTraveller” game again at some point. This is a non-canon Traveller setting, increasingly more Proto-Traveller in function, that I ran using the CP2020 engine rather than any of the various Traveller rules. I have a particular campaign that I’ve run multiple times explicitly exploring multiple different timelines of the same start at a fixed point in time.
Why is it fixed, no idea, maybe that’s something to explore this time around..?
In any case, due to my computer crash a couple of years ago I lost all of the files that I used to keep for this campaign. What I do have is a flat document box that I have now filled with old paper notes and records from the previous campaigns (the stack sits like 2-3 inches high). It’s definitely been a journey down memory lane with these, and most amusingly I came across my original, CP2020 character/NPC from the very first CP2020 games that I ran.
That brings back some real memories!
But for the new Imperium game, I have to decide what rule engine to use. Previously I’ve used CP2020 because I can run that game in my sleep. For a long period of time that was my primary game/system, and it’s only been in the last few years that I returned to D&D. That said, I like Mongoose Traveller, but I refuse to buy a whole new second edition of it (and it doesn’t really need it) and Traveller 5E, while having some great elements, is basically unplayable as it stands at the moment.
So I am either going to run it using CP2020 or the Cephesus Engine. The Cephesus Engine (CE) is a based on the Traveller ORD, and is mix of Mongoose Traveller (itself a very simplified version of Traveller 5E) and Classic Traveller – stripped of any reference to the Traveller canon and suitable for use with pretty any scifi setting. The nice thing about CE is that I can include things from pretty much any edition of Traveller (save New Era) nd it ports into it pretty much seamlessly. I was also able to legally purchase it in the form of an editable Word document (because it’s an ORD) and can then customize it however I like for my own setting, etc.
Fundamentally, CP2020 is pretty easy and fun, but CE is also pretty easy and fun as well. It would be nice to run a Traveller game actually using a set of Traveller rules again. And the rules reflect a game that it is pretty easy to create whatever sort of character you want – much like CP2020.
Heck, maybe I just want to a play a game that only uses d6..