The Shadow King
You have made your pact with one of the Lords of Shadow, powerful, liminal beings who dwell in the Shadowlands and beyond. Wise and ancient, selfish and patient, the Shadow Kings work behind the scenes, neither of the Light or the Darkness, to survive against threats from across creation. None can say what their true motives are, but their subtle hand is feared by those that know of it.
Expanded Spell List
The Shadow King allows you to choose from an expanded spell list when you learn Warlock spells. The following spells are added to the Warlock spell list for you.
- 1st Level: Shroud the Shadow, Debilitate
- 2nd Level: Shadow Sight, Shadow Embrace
- 3rd Level: Shadow Bolt, Blackout
- 4th Level: Shadowform, Shadowbind
- 5th Level: Devouring Darkness, Mantle of Dread
Embraced by Shadow
At 1st level your patron grants you a cloak of shadows when it is desired – enveloping the character Dim Light. This makes Charisma skill checks more difficult but lessens the difficult if Stealth and similar checks. The character is also now treated as a native of the Shadowlands when considering it’s negative effects.
Shadowstep
Starting at 6th level the character may teleport, as a Reaction, up to 120′ away as long as they end up in an area of shadow. This feature may not be used again until after a Short or Long rest.
Shadowstuff
At 10th Level the character has become infused with Shadow to such a degree that they are Resistant to Non-Magical weapons.
Spiritual Malaise
Upon reaching 14th Level the character can touch a target and inflict a number of levels of Exhaustion equal to their Proficiency Bonus. The target is allowed a Con save against the effect at the Spell Save DC of the character for half effects – creatures of the Shadowlands are Resistant to this effect. This feature cannot be used again until the character finishes a long rest.
Note: The Spells of the Expanded Spell List are from Necromancer Games Book of Lost Spells