The Grey Lady
You have made your pact with one of the Grey Ladies, the Keepers of Magic. These beings are wise and mysterious, known for a lack of concern for mortal ethics and morals. They hew fiercely to women, rarely accepting men into Their service, and concern themselves with all things arcane and magical. The Grey Lady could be anyone from Lady Night, the Mother of the Heptarchy, to Lilith, the First Woman, to Hecate, the Goddess of the Crossroads, or any number of other powerful beings with similar interests.
Expanded Spell List
The Grey Lady allows you to choose from an expanded spell list when you learn Warlock spells. The following spells are added to the Warlock spell list for you.
- 1st Level: Magic Missile, Shield
- 2nd Level: Arcane Lock, Knock
- 3rd Level: Glyph of Warding, Protection from Energy
- 4th Level: Confusion, Polymorph
- 5th Level: Teleportation Circle, Wall of Force
At 1st Level the Warlock is granted the ability to see the patterns of arcane force and magic in the world. The effect is that they may use Detect Magic as a Reaction and Identify spell as an Action (which also requires Concentration).
Aura of Power
Upon reaching 6th Level the Warlock can evoke an Aura of Power with a radius of 20 feet as a Standard Action. Glowing runes appear wherever the Aura interesects objects and the Aura acts in all ways as the Magic Circle spell. The feature may not be used again until after a Long Rest.
At 10th Level the Warlock is Immune to Force damage, and is actually healed for half the hit points of damage it would caused.
Upon reaching 14th Level the Warlock may, without Concentration, paralyze a number of humanoids if they fail a Wisdom Saving Throw in a manner otherwise identical to the Hold Person spell. The ability may not be used again until after a Short Rest.
Associated Eldritch Invocations
(Prerequisite: 5th Level, The Grey Lady Patron)
The Warlock may, as an Action, Reaction, or Bonus Action cast Counterspell. This ability may not be used again until after a Short or Long Rest.
(Prerequisite: 9th Level, The Grey Lady Patron)
The Warlock may, as a Standard Action, with Concentration, cast a spell not currently known to them, but of a level that they may normally cast. If the spell is not is not a Warlock spell it also damages them for 1d4 Hit Points per level of the spell and causes one level of Exhaustion. This ability may not be used again until after a Long Rest and any levels of Exhaustion have been removed.
(Prerequisite: 15th Level, The Grey Lady Patron)
The Warlock has Advantage on spell attacks that target them directly (not Area of Effect spells). In addition, if a 20+ is rolled for the save and the spell is 7th level or lower, the spell has no effect on the character and instead targets the caster, using the slot level, spell save DC, attack bonus, and spellcasting ability of the caster.