Posts Tagged With: Ghostdancers

Converting Chicago Unseen (II)

Yeah, I think I about have the Avatar thing figured out (and will post at some point), plus we reworked The Gift a bit into three separate Gifts, one for magic, one for necromancy, and one for the Sight – and Divine Inspiration / True Faith is just it’s own little thing.

That said, I just had a flash of something like “Holy Orders” that would resolve a couple of problems that we were having in trying to make sense of things.

We’ve also been running through the various Covenants and Traditions and Sects and deciding which ones we like and which one we don’t really. In all cases these are really meant to represent general philosophies and paradigms, the broader of which are the more diverse and less structured. So closer to Witchcraft than Mage, and often taken a step or two further.

So, the Old Faith, the Hermetics, the Akashic Brotherhood, the Legbans, the Dreamspeakers/Ghostdancers, the Technocratic Union, the Syndicate, the Lodge of the Undying (perhaps by a different name), the Solitaries, the Arcanum, the Hunters – we have decided that there is likely some sort of Necromancery thing, but aren’t really very certain what it is yet. Similarly, we like the idea of Ferals being organized around packs and the vampires being organized by bloodline, but haven’t got much further than that.

Actually, we looked at things and vampires are going to get tweaked a fair amount. We like our vampires as bloodsuckers, and we even like the idea that certain bloodlines are known for certain of the gifts/qualities. So, we’ll have to figure that out and get it down in writing.

Yeah, and we’ll have to someday make some rules for the Fae – definitely Seelie and Unseelie Court stuff, Glamours, Miens, Changelings, but we both hated the WoD vision of the Fae so it’s not going to look like that much at all.

Cosmologically speaking, we’re dumping the whole sephiroth thing. It would drive my husband crazy given the lack of concurrence with existing esoteric lore and confuse the hell out of players trying to google things and make sense of it. So at the moment we’re keeping things slightly more simple – Mundane World (or Midworld), Underworld (with a Threshold), Dream Realm, the Realm of Faerie (with a Borderland), and the Overworld (or Overworlds, given that these are the realms of the Gods). There is Astral Travel, plus we’ll probably have to figure out where the Eternal City (Heaven) and the Pit (Hell) are. There is probably a realm or two that we need to include as well, but this was a very cursory first pass from last night that grew out of the idea that we wanted to make sure that “Horizon Realms” from WoD still existed, which matched some things from the Book of Hod which then spawned the idea that perhaps the various Overworlds are actually horizon realms that “grew up” (evolved/etc).

TTFN!

D.

Categories: Campaign Development, Game Design | Tags: , , , , , , , , , , , , , , , , , , , , , , , , | Leave a comment

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