Magical Languages

Overview of Language Mechanics

Magical Languages: Spoken in the first Ages of Creation. These languages require a strong spirit, their misuse can have dire consequences. They are not considered to be within the same family at all and knowledge of one provides no ability to speak or understand another.

  • El’aum1: A language of elementals and growing things, El’aum is spoken primarily by the Loremasters and E’lin of the Fae Folk. It communicates beyond words and into the hearts and minds of those that hear them, being more telepathic in some ways than spoken for the ear. Learning the language requires direct communion with the spirits of the elements and the Aethyrs, and they are much more likely to parley with a speaker of El’aum than any other language. Rare is the mortal who learns its secrets, though the greatest of druids and the mightiest of mages have been known to do so. There is no written form of El’aum, though there are some commonly held and understood symbols that hold mystical and psychic significance. (Special)
  • Enochian2: The language of the angels, both the Host and the Fallen, it primarily a telepathic medium the auditory component of which sounds like a great Song or Chorus. It has no written form, though all who speak Enochian can also speak and read Aleph at a +5DC – a fumble means accidently speaking Enochian, which may cause some obvious problems. Enochian is a language of command, of warcraft and it is both inspiring and fear-inducing for mortals to experience. (None)
  • High Kens1: A language like no other, High Kens is considered the language of the Great Gods Themselves. It is the language that the Unborn murmur in their endless dreaming death. Enochian is a pale shadow of High Kens, and it holds all within its bounds that El’aum and Sh’aur contain, and more. It is impossible to lie in High Kens, and where the True Speech is of making, High Kens is made of understanding. (None)
  • Sh’aur2: A language of dark and fell syllables, it is spoken by those with an interest in dead things and topics lost in blood and shadow. It is spoken by the Diabolists and Witches of the Shadowlands, and mages who have fallen into to the study of Necromancy and Goetia. Rife with mystic and psychic potence, its words can summon the spirits of the dead, and can cause Fear or worse among those that hear them – ears bleed and hearts stop. It, Enochian, and High Kens are the only languages used in the Realms of the Dead. (Special)
  • True Runes2: The written expression of the True Speech, the True Runes are a graceful written language of runes and glyphs with a supremely complex and elegant syntax that seem to quiver to the eye, ready to explode into being. Mastery of True Runes in no way allows an individual speak the True Speech.
  • True Speech2: The language of magic, mages and dragons, the True Speech is the language of Making and its Words make up the fundamental building blocks of the universe. It is impossible to lie in the True Speech. Its words pierce illusion, break space, and it exceedingly difficult to pronounce correctly or understand without the proper training. The written form, True Runes, is a totally separate language.

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1 Similar to True Speech and High Kens, these languages require a greater than average magical and psychic power to actually speak and use effectively. Individuals with no Arcane, Divine, or Psychic levels have a +15DC penalty to use them, those with 1-3 Levels have a +5DC, and those with 4+ levels have no penalty.

2 True Speech and High Kens require a deep wellspring of magical and psychic awareness to speak properly. Individuals with no Arcane, Divine, or Psychic levels have a +25DC penalty to use the language in any way. For those with 1-3 levels, it is a +10DC, 4-5 levels it is a +5DC, and those with 6+ levels have no penalties.

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