You have made your pact with one of the Delian Powers, the Hidden Masters behind the Delian Order, the Lords of Time. Becoming one of their agents, a “grey cloak” the character leaves the River of Time and moves to the heart of the Deep Time, able to travel across all of Creation, as protectors from threats both esoteric and dire. The Hidden Masters of the Delian Council send agents across time and space to act as observers, looking through their eyes, hearing through their ears, and using them to maintain a presence at crucial junctions of fate and destiny.
Expanded Spell List
The Delian allow you to choose from an expanded spell list when you learn Warlock spells. The following spells are added to the Warlock spell list for you.
- 1st Level: Alarm, Feather Fall
- 2nd Level: Aid, Blur
- 3rd Level: Haste, Slow
- 4th Level: Confusion, Freedom of Movement
- 5th Level: Mass Cure Wounds, Raise Dead
At 1st Level the patronage of the Delian means that the Warlock has learned to hide within the currents of the River of Time. They may become Invisible at will and all attempts at divining their location or presence have Disadvantage.
Hard to Kill
Existing outside of the normal River of Time, starting at 1st Level, the Warlock Stabilizes automatically upon dropping to 0 HP. The Warlock also regenerates 5HP every hour and is Resistant to Disease and Poison. The Warlock can also grant a small bit of this blessing to others – the Warlock learns the Spare the Dying cantrip.
At 10th Level, the Warlock may tap into and ride the Ley Lines to Teleport as a Reaction. This ability may not be used again until after a Long Rest.
Upon reaching 14th Level the character can touch a target and send a target on a hellish trip through multiple timelines until the end of the characters next turn. If the target is not a Timedancer of some sort it takes 5d10 necrotic damage and 5d10 psychic damage. This feature cannot be used again until the character finishes a long rest.