Non-Human Cavaliers… (1e)

Yes, it’s been awhile since I posted – two different bits of family drama intruded into life and I’ve been busy. I’m woefully behind on the gaming log, and there have been some major changes that I have to fill folks in on…

But this post is about Cavaliers – specifically for non-human Cavaliers!

Yeah, I know that some folks have some serious hate for the cavalier, but I was never super-impressed by the complaints then or now…

While Unearthed Arcana says that humans, half-elves, and elves can be cavaliers, I have expanded this out to include dwarves and sh’dai as well. But like the The Elven Cavalier suggests in Dragon #114, this does require some tweaking. So, without much more discussion, here are the campaign-specific (and actually more culture-based rather than racially-based, so included are the two different versions of human cavaliers) weapons-of-choice and preferred armour selections for cavaliers.

  • Wood Elves
    • Greatbow or Longbow (First Primary), Longsword (Second Primary), Spear or Ransuer (Player’s Choice), Javelin or Shortsword (Player’s Choice)
    • Elven Chain
    • Damage Bonus to Primary Weapon of Choice: +1 per 3 Levels
    • Combat Bonus: Forest Combat
  • High Elves
    • Shortbow (First Primary), Longsword (Second Primary), Spear or Polearm (Player’s Choice), Greatsword or Shortsword (Player’s Choice)
    • Elven Plate & Chain
    • Damage Bonus to Primary Weapon of Choice: +1 per 3 Levels
    • Combat Bonus: Mounted Archery
  • Grey Elves
    • Longsword (First Primary), Battlesword (Second Primary), Fighting Knife or Shortsword (Player’s Choice); Greatsword or Scimitar (Player’s Choice)
    • Elven Plate & Chain
    • Damage Bonus to Primary Weapon of Choice: +1 per 3 Levels
    • Combat Bonus: +1 Level when fighting Dual-Weapon
  • Humans of Aquitaine (Great Families)
    • Lance (Primary); Broadsword, Battlesword or Scimitar (Player’s Choice); Mace, Flail, or Battleaxe (Player’s Choice)
    • Full Plate Armour
    • Damage Bonus to Primary Weapon of Choice: +Level when Mounted
    • Combat Bonus: +1 Level when Mounted
  • Humans of Aquitaine (Old Clans)
    • Longsword (First Primary); Longbow (Second Primary); Shortsword, Battlesword, or Greatsword (Player’s Choice); Lance, Polearm, or Spear (Player’s Choice)
    • Full Plate Armour
    • Damage Bonus to Primary Weapon of Choice: +1 per 3 Levels
    • Combat Bonus: +1 Level when Mounted
  • Sh’dai (Shadowlands)
    • Greatsword or Battlesword (Primary); Fighting Knife, Shortsword or Battleaxe (Player’s Choice); Mace, Flail, or Longsword (Player’s Choice)
    • Full Plate Armour
    • Damage Bonus to Primary Weapon of Choice: +½ Level
    • Combat Bonus: Beserker when Fighting Alone
  • Dwarves
    • Waraxe or Warhammer (Primary); Battleaxe, Hammer, or Battlesword (Player’s Choice); Fighting Knife, Mace, or Flail (Player’s Choice)
    • Dwarven Plate Armour
    • Damage Bonus to Primary Weapon of Choice: +½ Level
    • Combat Bonus: +1 Level against Giant-Class Creatures

There are a handful of other tweaks to Weapon Restrictions, Codes of Honor, etc. – but those can wait until another time…

TTFN!

D.

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